Mikazuki Noroi Admin
Ninja Profile Clan: Noroi Name: Mikazuki "Mika" Noroi Rank: House Head (S)
| Subject: Mikazuki Noroi Fri May 17, 2013 3:26 am | |
| Character Creation Gender: female Name: Mikazuki (Mika for short) Noroi Age: 25 Birthdate: 01/01 Clan: Noroi Kekkei Genkai: Ōkami-kyō Family/Relationships: -Will be added in character Chakra Nature:-Wind -Water Rank: S List of Jutsu - Spoiler:
1.
Name: Body Replacement Technique Rōmaji: Kawarimi no Jutsu Canon: Yes Classification: Ninjutsu, General skill Rank: E Class: Supplementary Range: Self Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations. Drawback/Duration/Cooldown: Limited to 5 uses per thread.
2.
Name: Transformation Technique Rōmaji: Henge no Jutsu Canon: Yes Classification: Ninjutsu, General skill Rank: E Class: Supplementary Range: Self Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. Drawback/Duration/Cooldown: The duration of this technique lasts for eight posts; a cooldown of four posts. 3.
Name: Genjutsu Dissipation Rōmaji: Genjutsu Kai Canon: Yes Classification: Chakra flow Rank: B Class: Supplementary Range: Self Description: The ninja stops the flow of chakra in their body, and then applies an even stronger power to disrupt the flow of the caster's chakra; this is called Genjutsu Dissipation (Genjutsu Kai). This can also be done by an unaffected ninja by applying a sudden surge of chakra into the affected person. Drawback/Duration/Cooldown: This technique is wholly dependent on your character's rank. If your character is the same rank as the jutsu used (D-B) then he/she can break free of its influence. If he/she is a rank below the Genjutsu, he/she will have to inflict pain on themselves or have someone else apply a surge of chakra into the character in question. If the Genjutsu is two ranks above the target, it cannot be broken out of except by having someone else aid the character in question.
4.
Name: Slicing Roar Rōmaji: Gōon o Suraisu Canon: No Classification: Ninjutsu Rank: A Class: Offensive Range: Mid (15 ft) Description: The user sends out a roar infused with wind chakra. The wind chakra cuts though objects cleanly but if something is made through a jutsu of a higher level it will only scratch. the object. Drawback/Duration/Cooldown: Cool down: A rank: 5 posts.
5.
Name: Blood Rush Rōmaji: Ketsueki Rasshu Canon: No Classification: Taijutsu Rank: S-rank Class: Offensive, Supplementary Range: Self Description: Once the User ingests the blood of the target the user's strength and speed is doubled. However the user is honed in on the target and will ignore all others. Drawback/Duration/Cooldown: Last 10 posts with a 12 post cooldown. And blood tastes gross.
6.
Name: Prowl of the Predator Rōmaji: Hoshoku-sha no Haikai Canon: No Classification: genjutsu Rank: A-rank Class: Offensive, Illusory Range: 20ft radius Description: Those within range of the howl are effected by the genjutsu and a werewolf projection jumps out at them seemingly from nowhere. Once a hit from it lands, another werewolf disperses from the initial projection. The speed of attacks increases with every hit landed. The technique is interrupted or halted if one of the projections don't land a hit. Drawback/Duration/Cooldown: Ends after 5 illusionary wolves, speed doesn't increase if a wolf doesn't hit. 6 post cooldown
7.
Name: Wolf's Maw Rōmaji: Ōkami no Maw Canon: No Classification: ninjutsu Rank: C-rank Class: Offensive Range: 25 ft Description: The user roars and a wolf's head made of wind chakra flies out to bite down on the enemy. Drawback/Duration/Cooldown: cooldown: 3 posts.
8.
Name: Gauntlets of the Beast Rōmaji: Shishi no Kago-shu Canon: No Classification: ninjutsu, taijutsu Rank: B-rank Class: Offensive Range: Self Description: The user molds wind chakra around their hands/claws in the form of a wolf's head. Each time the user punches a target the chakra wolf bites down on the target Drawback/Duration/Cooldown: lasts 10 posts, 5 posts cooldown.
9.
Name: Needle Jizō Rōmaji: Hari Jizō Canon: yes Classification: ninjutsu Rank:B-rank Class: offensive, defensive Range: self-5ft Description: This is a technique where the user encases themselves in a countless number of sharp needles, but in truth, the spikes are the user's hair. Chakra grants the strands of hair the hardness and shape of needles, endowed with a capacity to injure and kill on par with that of metallic weapons. In addition, if activated in response to an opponent's attack, it can also be used as a counter. The hair is made hard enough that it can withstand blows from certain types of weapons such as arrows. Drawback/Duration/Cooldown: Lasts up to 5 posts or deactivated. Cool down is equal to the number of posts activate.
10.
Name: Needle Hell Rōmaji:Hari Jigoku Canon: yes Classification: ninjutsu Rank: B-rank Class: offensive Range: mid-long-range, 50-75ft Description: After using Needle Jizō, extending his/her hair around his/her body, the user shoots multiple hardened needle-like hair towards the enemy. Drawback/Duration/Cooldown: Needle Jizō must be active to use this jutsu, using this jutsu counts as deactivating Needle Jizō. cool down: 5 posts
11.
Name: Tornado of Water Rōmaji: Mizu Tatsumaki Canon: yes Classification: ninjutsu Rank: C-rank Class: Offensive, Defensive, Supplementary Range: 5-10ft Description: This is a technique that utilities water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious. Drawback/Duration/Cooldown: Lasts 3 post, 3 post cooldown.
12.
Name: Water Release: Exploding Water Colliding Wave Rōmaji: Suiton: Bakusui Shōha Canon: yes Classification: ninjutsu Rank: B-rank Class: Offensive, Supplementary Range: Up to 100ft Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used. Afterwards, the excess water can be used for additional Water Release techniques. Drawback/Duration/Cooldown: Cooldown 7 posts.
13.
Name: Water Release: Starch Syrup Capturing Field Rōmaji: Suiton: Mizuame Nabara Canon: yes Classification: ninjutsu Rank: C-rank Class: supplementary Range: up to 30ft Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand. Drawback/Duration/Cooldown: last 4 posts cooldown 4 posts
14.
Name: Water Release: Great Waterfall Technique Rōmaji: Suiton: Daibakufu no Jutsu Canon: yes Classification: ninjutsu Rank: A-rank Class: offensive Range: 20-100ft Description: This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. Drawback/Duration/Cooldown: Cooldown 8 posts
15.
Name: Wind Release: Great Breakthrough Rōmaji: Fūton: Daitoppa Canon: yes Classification: ninjutsu Rank: C-rank Class: Offensive Range: up to 35 feet Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. Drawback/Duration/Cooldown: 4 posts cooldown
Weapon(s) (follow the weapon template below. characters may start with one primary weapon and a sidearm, but it is optional. you'll need special permission from an administrator to be able to start with a weapon you can channel your chakra (nature) through, or for weapons with unique effects.) Type: Claws User: Mikazuki Noroi Size: 1'x.5" for the two on the outside 1.5'x.5" for middle Weight: 2 lbs Appearance: see appearance Chakra Flow: yes, Nature: wind Description: Just allows her to use her wind nature chakra to sharpen the blade Drawback/Duration/Cooldown: A small amount of chakra is required to sustain this technique every post. Personality: Mika is a strange women by clan standard. She rather sit and bathe in the hot springs rather then fight. However that doesn't mean she is a slacker. She is stubborn and determined, that is when she isn't being lazy. Unlike most members of the clan she is reaching out trying to make allies instead of furthering the clan away from others. Appearance: - Spoiler:
Unique Characteristics: --- Biography: Mikazuki is from the 3rd generation of the Noroi clan and among her kin she is known to be as dangerous as she is lazy. Like a wolf pack the leader of the Noroi clan is determined by who is the strongest. Every year they hold a competition to decided who will lead the clan. Mika has won 5 years in a row. Old leaders and elderly make up the elders of the clan and the way Mika sees it is that they exist to talk her ear off. Due to their kekkei genkai's uncontrollable nature during full and new moons the elders want to keep the clan away from others. But with Mika in charge that changed so that visitors are allowed in expect on days of the full and new moons. Only in emergencies would they be allowed in or unless they sneak in. Mika excels in both wind and water nature jutsu but prefers to fight with the clans taijutsu. Both her parents died in a recent fight with a few inuzuka tribe scouts, who where believed to check on the success of the tribe. | |
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Daisuke Hagoromo Admin
Ninja Profile Clan: Hagoromo Name: Daisuke Hagoromo Rank: House Head (S)
| Subject: Re: Mikazuki Noroi Fri May 17, 2013 2:07 pm | |
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