Naruto Ancients
Hello, and welcome to Naruto Ancients, this is an RPG that takes place two-hundred years prior to the founding of Konohagakure, war ravages the land and hidden villages are non-existent. Join the journey!
Naruto Ancients
Hello, and welcome to Naruto Ancients, this is an RPG that takes place two-hundred years prior to the founding of Konohagakure, war ravages the land and hidden villages are non-existent. Join the journey!
Naruto Ancients
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Naruto Ancients

Naruto Ancients: Step into the past, two hundred years before the founding of Konohagakure. The world is ever-changing and clans wage war all across the land. It's up to you to fan the flames of war or extinguish them for good.
 
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 The Basic Jutsu

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PostSubject: The Basic Jutsu   The Basic Jutsu Icon_minitimeThu Mar 19, 2009 7:53 pm

There are a few jutsu that even the most elementary ninja knows. It's required of your character to have the Body Replacement Technique "Kawarimi no Jutsu" but there are others that may be essential for your character. Below is a list of some of the most basic jutsu, copy and paste the Body Replacement Technique into your character application when you get to your List of Jutsu. Adding any one of these jutsu to your list of jutsu counts as the total number of jutsu you are able to start with.

Name: Body Replacement Technique
Rōmaji: Kawarimi no Jutsu
Canon: Yes
Classification: Ninjutsu, General skill
Rank: E
Class: Supplementary
Range: Self
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Drawback/Duration/Cooldown: Limited to 2 uses (E), 3 uses (D), 4 uses (C), 5 uses (B+) per thread.


Name: Transformation Technique
Rōmaji: Henge no Jutsu
Canon: Yes
Classification: Ninjutsu, General skill
Rank: E
Class: Supplementary
Range: Self
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.
Drawback/Duration/Cooldown: The duration of this technique lasts for eight posts; a cooldown of four posts.

Name: Clone Technique
Rōmaji: Bunshin no Jutsu
Canon: Yes
Classification: Ninjutsu, Clone Techniques, General skill
Rank: E
Class: Supplementary
Range: Self
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may dissipate when they come into contact with something.

These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.)
Drawback/Duration/Cooldown: Can create a maximum of two clones (D), five clones (C), 10 clones (B). Cooldown of two posts. Cooldown increases by one with each time used.

Name: Genjutsu Dissipation
Rōmaji: Genjutsu Kai
Canon: Yes
Classification: Chakra flow
Rank: D-B
Class: Supplementary
Range: Self
Description: The ninja stops the flow of chakra in their body, and then applies an even stronger power to disrupt the flow of the caster's chakra; this is called Genjutsu Dissipation (Genjutsu Kai). This can also be done by an unaffected ninja by applying a sudden surge of chakra into the affected person.
Drawback/Duration/Cooldown: This technique is wholly dependent on your character's rank. If your character is the same rank as the jutsu used (D-B) then he/she can break free of its influence. If he/she is a rank below the Genjutsu, he/she will have to inflict pain on themselves or have someone else apply a surge of chakra into the character in question. If the Genjutsu is two ranks above the target, it cannot be broken out of except by having someone else aid the character in question.
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